news tip Assassin’s Creed Black Flag contains one of the best bugs in history! We will explain everything to you
The games of the Assassin’s Creed saga are unfortunately known for very present bugs when they are released. At the launch of Assassin’s Creed Black Flag almost 10 years ago, we witnessed a funny bug related to the physics of water and our protagonist’s boat.
This is probably still one of the best bugs in the Assassin’s Creed saga today. Shortly after the release of Black Flag, we were able to witness a very particular bug related to the physics of boats and water. But besides the fun side of the bug in question, it allowed players to discover how Ubisoft had done so that the water does not pass through the hull of the boat during your travels.
- Ocean management in video games
- The solution found in Assassin’s Creed Black Flag
Ocean management in video games
If today we manage this problem much more easily, at the time of the release of Black Flag, it would have cost too much both in terms of development and resources for manage the sea differently. We are very far from the performance provided by Sea of Thieves got out 5 years laterbut we must still admit that Ubisoft had found an excellent trick to manage collisions between the sea and the boat.
Generally in this kind of situation, we have two distinct objects: the boat, and a plan that simulates the movements of the water. The problem being that we often encountered the same problem with the character’s hand which could slightly cross a brick wall: here, from inside the boat, we could have see the water flowing through its hull.
Another solution is to place the boat very slightly above water. If it can be practical, we notice very quickly the deception if we find a way to move in free camera.
The solution found in Assassin’s Creed Black Flag
To avoid this problem, developers at Ubisoft had a good idea. They have in fact ensured that the moment the water hits the boat, the latter go in another direction, and more precisely down. This creates a very slight gap between the ship and the water which helps to simulate the waves crashing on the boat. Thanks to this solution, you had to look really, really close to notice the trick.
Which brings us to the bug in question as we can clearly see in this video from 2013:
With this technique, we therefore notice that when there is a glitch and the boat disappears, we see an infinite waterfall appear that seems to swallow the ocean itself. Most fun remaining the crew’s ascent to the skies as well as that of the boat which resumes its place as if nothing had happened… however, there is no longer any trace of the crew after the appearance of the boat.