Not surprisingly given the history of Riot Games, we can now say that this 2D fighting game featuring popular League of Legends characters will be based on a free-to-play model. The latter is certainly not the standard in terms of fighting games but seems to be succeeding at Warner Bros. MultiVersus for the moment. Games, to cite a very recent example. “We want you to be able to play wherever you are, regardless of your level or how much money you can invest in a game. When it comes to monetization, we promise to respect both your time and your wallet“, assures Tom Cannon.
This video provides a new insight into a system that opts for 2 vs. 2 clashes with the possibility of involving your partner in support. “We are finalizing the shaping of the base mechanics, and a lot of people are already working on champions or other elements such as the competitive approach or the social aspect.“, explains the producer, while hinting at already fluid and polished animations, failing to impress as much artistically as an animation series like Arcane (noting that the game is still a long way from release).
This intervention also adds a character to the initial selection of Project L fighters, it is the imposing Illaoi, prophetess of the Great Kraken who fights with the blessing of the god of the Serpent Islands. Appearing in League of Legends almost seven years ago, this tank with an original combat style (she fights with a large pumpkin-shaped totem and magical tentacles) is the subject of a full article on its design. Finally, Tom Cannon promises to return later this year to give a new update on the development of the game.