Game News Immortals Fenyx Rising: Already details for the sequel to Ubisoft’s Zelda: Breath of the Wild?
Released in 2020, Immortals Fenyx Rising received a rather warm welcome from players, despite the use of Assassin’s Creed game design principles and a certain proximity to Zelda: Breath of the Wild. Colorful, accessible and dense in content, the title of Ubisoft has met with great success.
Immortals Fenyx Rising: no sequel but a spin-off?
As early as March 2022, journalist Tom Henderson indicated that, according to his information, Ubisoft would have started work on a new Prince of Persia, but also a new episode of Immortals Fenyx Rising, the first installment having met Ubisoft’s expectations. So far nothing very surprising, because it is hard to imagine a publisher the size of Ubisoft not to perpetuate an unpublished license whose first game worked. On the other hand, no information on the structure of this new game, its universe, its characters or its gameplay has been revealed.
But this weekend, the inevitable Jeff Grubb mentioned this sequel, providing astonishing details. In his personal podcast called Game Mess, the journalist revived the rumor of a new episode. However, it does not evoke an Immortals Fenyx Rising 2, in the sense of a direct sequel, but a spin-off, whose code name would be Oxygen.
Heading to Polynesia?
This would result in particular in a total change at the level of the universe, since we would leave Greek mythology to concentrate on Polynesian culture, folklore and myths. The opportunity to perhaps meet Princess Hina, the god Maui, or even Ta’aora, Horo, Tane, Raa Tauteni, Temearoo and Tuuivahiau as long as the Tahitian myths in particular are addressed. Jeff Grubb also indicates that we would move away from the artistic direction of Immortals Fenyx Rising, although Oxygen would retain basically the same structure.
While waiting for Ubisoft to mention the title or deny its existence, take all this with a grain of salt. Jeff Grubb is indeed generally very reliable when it comes to American productions, but has been wrong before about European and Japanese productions. What he says for Oxygen seems entirely consistent, but we will have to be patient before knowing what exactly is going on. Maybe during the Ubisoft Forward of September?